Solution for Day 2

This commit is contained in:
Jiří Štefka 2022-12-06 09:51:11 +01:00
parent e3036af5e3
commit 51abd3f78a
4 changed files with 402 additions and 0 deletions

39
02/.vimspector.json Normal file
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{
"configurations": {
"Launch": {
"adapter": "vscode-cpptools",
"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
"configuration": {
"request": "launch",
"program": "${workspaceRoot}/output/main",
"args": [ "${workspaceRoot}/tests/guide.dat", "2" ],
"cwd": "${workspaceRoot}/output",
//"environment": [ ... ],
"externalConsole": true,
"MIMode": "gdb"
}
},
"Attach": {
"adapter": "vscode-cpptools",
"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
"configuration": {
"request": "attach",
"program": "${workspaceRoot}/output/main",
"MIMode": "gdb"
}
},
"Launch prod": {
"adapter": "vscode-cpptools",
"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
"configuration": {
"request": "launch",
"program": "${workspaceRoot}/output/main",
"args": [ "guide.dat", "2" ],
"cwd": "${workspaceRoot}/output",
//"environment": [ ... ],
"externalConsole": true,
"MIMode": "gdb"
}
}
}
}

91
02/Makefile Normal file
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#
# 'make' build executable file 'main'
# 'make clean' removes all .o and executable files
#
# define the C compiler to use CC = gcc
# define any compile-time flags
# CFLAGS := -std=c99 -Wall -Wextra -g -lm
CFLAGS := -std=c99 -Wall -Wextra -g
# define library paths in addition to /usr/lib
# if I wanted to include libraries not in /usr/lib I'd specify
# their path using -Lpath, something like:
LFLAGS =
# define output directory
OUTPUT := output
# define source directory
SRC := src
# define include directory
INCLUDE := include
# define lib directory
LIB := lib
ifeq ($(OS),Windows_NT)
MAIN := main.exe
SOURCEDIRS := $(SRC)
INCLUDEDIRS := $(INCLUDE)
LIBDIRS := $(LIB)
FIXPATH = $(subst /,\,$1)
RM := del /q /f
MD := mkdir
else
MAIN := main
SOURCEDIRS := $(shell find $(SRC) -type d)
INCLUDEDIRS := $(shell find $(INCLUDE) -type d)
LIBDIRS := $(shell find $(LIB) -type d)
FIXPATH = $1
RM = rm -f
MD := mkdir -p
endif
# define any directories containing header files other than /usr/include
INCLUDES := $(patsubst %,-I%, $(INCLUDEDIRS:%/=%))
# define the C libs
LIBS := $(patsubst %,-L%, $(LIBDIRS:%/=%))
# define the C source files
SOURCES := $(wildcard $(patsubst %,%/*.c, $(SOURCEDIRS)))
# define the C object files
OBJECTS := $(SOURCES:.c=.o)
#
# The following part of the makefile is generic; it can be used to
# build any executable just by changing the definitions above and by
# deleting dependencies appended to the file from 'make depend'
#
OUTPUTMAIN := $(call FIXPATH,$(OUTPUT)/$(MAIN))
all: $(OUTPUT) $(MAIN)
@echo Executing 'all' complete!
$(OUTPUT):
$(MD) $(OUTPUT)
$(MAIN): $(OBJECTS)
$(CC) $(INCLUDES) $(OBJECTS) $(LFLAGS) $(LIBS) -o $(OUTPUTMAIN) $(CFLAGS)
# this is a suffix replacement rule for building .o's from .c's
# it uses automatic variables $<: the name of the prerequisite of
# the rule(a .c file) and $@: the name of the target of the rule (a .o file)
# (see the gnu make manual section about automatic variables)
.c.o:
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
.PHONY: clean
clean:
$(RM) $(OUTPUTMAIN)
$(RM) $(call FIXPATH,$(OBJECTS))
@echo Cleanup complete!
run: all
./$(OUTPUTMAIN)
@echo Executing 'run: all' complete!

268
02/src/main.c Normal file
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#include <stdio.h>
#include <stdlib.h>
/* Error codes:
* 0 - no error
* 1 - invalid number of arguments
* 2 - invalid file
* 3 - invalid file format
* 4 - invalid solution part
*/
/* NOTE: info to remember:
* The aliases for rock, paper, scissors are:
* - A = X = rock
* - B = Y = paper
* - C = Z = scissors
* ------------------------------------------
* Scores:
* - Shape
* - Rock: 1
* - Paper: 2
* - Scissors: 3
* - Outcome
* - Win: 6
* - Draw: 3
* - Loss: 0
*/
int arg_parser(int argc, char *argv[], char **file_name, int *solution_part) {
if (argc != 3) {
printf("Usage: %s <file> <solution_part (1/2)>\n", argv[0]);
return 1;
}
// Check if the file exists
FILE *file = fopen(argv[1], "r");
if (file == NULL) {
printf("Error: File does not exist.\n");
return 2;
}
// Check if the solution part is a valid number
if (atoi(argv[2]) != 1 && atoi(argv[2]) != 2) {
printf("Error: Invalid solution part.\nValid values are [1, 2]\n");
return 4;
}
*file_name = argv[1];
*solution_part = atoi(argv[2]);
return 0;
}
// Returns the score of the given shape
// 1 = rock, 2 = paper, 3 = scissors
int score_shapes(char shape) {
switch (shape) {
case 'A':
case 'X':
return 1;
case 'B':
case 'Y':
return 2;
case 'C':
case 'Z':
return 3;
default:
return -1;
}
}
/* Returns my score for the round
*
* Parameters:
* - opponents_shape
* - A = rock
* - B = paper
* - C = scissors
* - my_shape
* - X = rock
* - Y = paper
* - Z = scissors
*/
int round_score(char opponents_shape, char my_shape) {
// Checks if the shapes are valid and get their scores
int opponents_score = score_shapes(opponents_shape);
int shape_score = score_shapes(my_shape);
if (opponents_score == -1 || shape_score == -1) {
printf("Error: Invalid shape.\n");
return -1;
}
// Draw
if (opponents_shape == 'A' && my_shape == 'X') {
return 3 + shape_score;
} else if (opponents_shape == 'B' && my_shape == 'Y') {
return 3 + shape_score;
} else if (opponents_shape == 'C' && my_shape == 'Z') {
return 3 + shape_score;
}
// Rock win
else if (my_shape == 'X' && opponents_shape == 'C') {
return 6 + shape_score;
}
// Paper win
else if (my_shape == 'Y' && opponents_shape == 'A') {
return 6 + shape_score;
} // Scissors win
else if (my_shape == 'Z' && opponents_shape == 'B') {
return 6 + shape_score;
} else {
return shape_score;
}
}
int score_file(char **file_name) {
FILE *file = fopen(*file_name, "r");
if (file == NULL) {
printf("Error opening the file.\n");
return -2;
}
int my_score = 0;
// Read the file
while (!feof(file)) {
char opponent[1];
char me[1];
int res = fscanf(file, "%s %s", opponent, me);
if (res == EOF) {
break;
}
// Check for blank line at the end of the file
else if (res == 1 && opponent[0] == '\n') {
continue;
} else if (res != 2) {
printf("Error: Bad file format.\n");
return -3;
}
my_score += round_score(*opponent, *me);
}
return my_score;
}
/* NOTE:
* ------------------------------------------------------------
* PART 2 OF THE SOLUTION
* ------------------------------------------------------------
*/
char *get_win_shape_part2(char *opponents_shape) {
switch (*opponents_shape) {
case 'A':
return "B";
case 'B':
return "C";
case 'C':
return "A";
default:
return "0";
}
}
// Returns the shape that looses against the given shape
//
// Parameters:
// - opponents_shape
// - A = rock
// - B = paper
// - C = scissors
char *get_loss_shape_part2(char *opponents_shape) {
switch (*opponents_shape) {
case 'A':
return "C";
case 'B':
return "A";
case 'C':
return "B";
default:
return "0";
}
}
/* Returns the score for a given round
*
* Parameters:
* - opponents_shape
* - A = rock
* - B = paper
* - C = scissors
* - round_result
* - X = loss
* - Y = draw
* - Z = win
*/
int score_round_part_2(char *opponents_shape, char *round_result) {
if (*round_result == 'X') {
char *loss_shape = get_loss_shape_part2(opponents_shape);
return score_shapes(*loss_shape);
} else if (*round_result == 'Y') {
// I have the same shape as the opponent
return 3 + score_shapes(*opponents_shape);
} else if (*round_result == 'Z') {
char *win_shape = get_win_shape_part2(opponents_shape);
return 6 + score_shapes(*win_shape);
} else {
return -1;
}
}
// score_part2
int score_file_part2(char **file_name, int *score) {
FILE *file = fopen(*file_name, "r");
if (file == NULL) {
printf("Error opening the file.\n");
return 2;
}
// int score = 0;
// Read the file
while (!feof(file)) {
char opponent;
char round_res;
int res = fscanf(file, "%s %s", &opponent, &round_res);
if (res == EOF) {
break;
}
// Check for blank line at the end of the file
else if (res == 1 && opponent == '\n') {
continue;
} else if (res != 2) {
printf("Error: Bad file format.\n");
return 3;
}
*score += score_round_part_2(&opponent, &round_res);
}
// return score;
return 0;
}
int main(int argc, char *argv[]) {
char *file_name;
int solution_part;
int score = 0;
int res = arg_parser(argc, argv, &file_name, &solution_part);
if (res != 0) {
return res;
}
if (solution_part == 1) {
printf("My score: %d\n", score_file(&file_name));
} else {
int res = score_file_part2(&file_name, &score);
if (res != 0) {
return res;
}
printf("My score: %d\n", score);
}
return 0;
}

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02/tests/guide.dat Normal file
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A Y
B X
C Z