feat(2023): remove code for new year
This commit is contained in:
parent
25458f02e9
commit
595837a4ac
@ -1,39 +0,0 @@
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{
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"configurations": {
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"Launch": {
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"adapter": "vscode-cpptools",
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"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
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"configuration": {
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"request": "launch",
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"program": "${workspaceRoot}/output/main",
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"args": [ "${workspaceRoot}/tests/calories_test.dat"],
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"cwd": "${workspaceRoot}/output",
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//"environment": [ ... ],
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"externalConsole": true,
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"MIMode": "gdb"
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}
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},
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"Attach": {
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"adapter": "vscode-cpptools",
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"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
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"configuration": {
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"request": "attach",
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"program": "${workspaceRoot}/output/main",
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"MIMode": "gdb"
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}
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},
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"Launch prod": {
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"adapter": "vscode-cpptools",
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"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
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"configuration": {
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"request": "launch",
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"program": "${workspaceRoot}/output/main",
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"args": [ "calories.dat"],
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"cwd": "${workspaceRoot}/output",
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//"environment": [ ... ],
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"externalConsole": true,
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"MIMode": "gdb"
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}
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}
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}
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}
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90
01/Makefile
90
01/Makefile
@ -1,90 +0,0 @@
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#
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# 'make' build executable file 'main'
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# 'make clean' removes all .o and executable files
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#
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# define the C compiler to use CC = gcc
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# define any compile-time flags
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CFLAGS := -std=c99 -Wall -Wextra -g
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# define library paths in addition to /usr/lib
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# if I wanted to include libraries not in /usr/lib I'd specify
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# their path using -Lpath, something like:
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LFLAGS =
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# define output directory
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OUTPUT := output
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# define source directory
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SRC := src
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# define include directory
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INCLUDE := include
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# define lib directory
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LIB := lib
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ifeq ($(OS),Windows_NT)
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MAIN := main.exe
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SOURCEDIRS := $(SRC)
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INCLUDEDIRS := $(INCLUDE)
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LIBDIRS := $(LIB)
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FIXPATH = $(subst /,\,$1)
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RM := del /q /f
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MD := mkdir
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else
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MAIN := main
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SOURCEDIRS := $(shell find $(SRC) -type d)
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INCLUDEDIRS := $(shell find $(INCLUDE) -type d)
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LIBDIRS := $(shell find $(LIB) -type d)
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FIXPATH = $1
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RM = rm -f
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MD := mkdir -p
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endif
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# define any directories containing header files other than /usr/include
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INCLUDES := $(patsubst %,-I%, $(INCLUDEDIRS:%/=%))
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# define the C libs
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LIBS := $(patsubst %,-L%, $(LIBDIRS:%/=%))
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# define the C source files
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SOURCES := $(wildcard $(patsubst %,%/*.c, $(SOURCEDIRS)))
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# define the C object files
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OBJECTS := $(SOURCES:.c=.o)
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#
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# The following part of the makefile is generic; it can be used to
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# build any executable just by changing the definitions above and by
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# deleting dependencies appended to the file from 'make depend'
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#
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OUTPUTMAIN := $(call FIXPATH,$(OUTPUT)/$(MAIN))
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all: $(OUTPUT) $(MAIN)
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@echo Executing 'all' complete!
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$(OUTPUT):
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$(MD) $(OUTPUT)
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$(MAIN): $(OBJECTS)
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$(CC) $(INCLUDES) $(OBJECTS) $(LFLAGS) $(LIBS) -o $(OUTPUTMAIN) $(CFLAGS)
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# this is a suffix replacement rule for building .o's from .c's
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# it uses automatic variables $<: the name of the prerequisite of
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# the rule(a .c file) and $@: the name of the target of the rule (a .o file)
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# (see the gnu make manual section about automatic variables)
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.c.o:
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$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
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.PHONY: clean
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clean:
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$(RM) $(OUTPUTMAIN)
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$(RM) $(call FIXPATH,$(OBJECTS))
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@echo Cleanup complete!
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run: all
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./$(OUTPUTMAIN)
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@echo Executing 'run: all' complete!
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246
01/src/main.c
246
01/src/main.c
@ -1,246 +0,0 @@
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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struct elf {
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int size;
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int *calories;
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};
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// Gets the number of elves in the input file.
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int get_num_of_elves(const char *fileName) {
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// Max line length
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char line[300];
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// Stores the number of empty lines (elves)
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int emptyLine = 0;
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// Open the file
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FILE *fp = fopen(fileName, "r");
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// Check if the file opened successfully
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if (fp == NULL) {
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printf("Error: Could not open specified file!\n");
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return -1;
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}
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// Read the file and count blank lines
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while (fgets(line, 300, fp)) {
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int i = 0;
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int len = strlen(line);
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emptyLine++;
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for (i = 0; i < len; i++) {
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if (line[i] != '\n' && line[i] != '\t' && line[i] != ' ') {
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emptyLine--;
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break;
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}
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}
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}
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// Check if the last line in the file is empty
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if (line[0] == '\n') {
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emptyLine--;
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}
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// Close the file
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fclose(fp);
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// Return the number of elves (one elf won't be counted if there is a blank line at the end of the file)
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return ++emptyLine;
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}
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/*
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* Loads the elve's carried calories from the input file.
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* Params:
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* - int num_of_elves: The number of elves in the input file.
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* - const char *fileName: The name of the input file.
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* - struct elf *elves: The array of elves to store the data in.
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*/
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void load_data(int num_of_elves, char *filename, struct elf **arr) {
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// Open the file
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FILE *fp = fopen(filename, "r");
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// Check if the file opened successfully
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if (fp == NULL) {
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printf("Error: Could not open specified file!\n");
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return;
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}
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// Go through each elf
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for (int i = 0; i < num_of_elves; i++) {
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// Count number of lines until blank line
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int num_of_lines = 0;
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// Stores the current line (max length 300)
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char line[300];
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/*
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* NOTE: The code below is used to get the number of items does the elf have
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* so that the memory can be allocated corretly. But then wee need to go back
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* to the start of the elve's data and we need the number of characters we read
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* to do that
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*/
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// Counts the number of characters
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int char_count = 0;
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// Go through the elve's data
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while (fgets(line, 300, fp)) {
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// Length of the current line
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int len = strlen(line);
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// Update character count
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char_count += len;
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// Go through the line until a new line character is found
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for (int i = 0; i < len; i++) {
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if (line[i] != '\n' && line[i] != '\t' && line[i] != ' ') {
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num_of_lines++;
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break;
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}
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}
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// Check if the line is empty
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if (line[0] == '\n') {
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break;
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}
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}
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// Check for blank line at EOF (or you'll get an infinit loop if the last line is blank LOL)
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if (line[0] == EOF) {
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break;
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}
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// If the line is empty, go back to the start of the next elve
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if (num_of_lines == 0) {
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i--;
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continue;
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}
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// Go back to start of current elf's data
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fseek(fp, -char_count, SEEK_CUR);
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// Reference the array
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struct elf *data = *arr;
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// Allocate memory for array
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data[i].calories = malloc(num_of_lines * sizeof(int));
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// Remember how many calories are stored
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data[i].size = num_of_lines;
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// Load the data
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for (int j = 0; j < num_of_lines; j++) {
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// Read the line ans add the calories to the correct elf in the array
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int res = fscanf(fp, "%d", &data[i].calories[j]);
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// Check if the line has the correct formatting
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if (res != 1) {
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printf("Error, bad file format!");
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return;
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}
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}
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}
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// Close the file
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fclose(fp);
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}
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// Count all the calories each elf has
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// Params:
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// - int num_of_elves: The number of elves in the input file.
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// - struct elf *elves: The array with the data.
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void count_elf_calories(struct elf **arr, int num_of_elves) {
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// Reference the array
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struct elf *data = *arr;
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// Go through each elf
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for (int i = 0; i < num_of_elves; i++) {
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// Sum of the callories for the current elf
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int sum = 0;
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// Go through the elve's calories
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for (int j = 0; j < data[i].size; j++) {
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// Add the calories to the sum
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sum += data[i].calories[j];
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// Remove the callories and decrease the stored calories number
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data[i].calories[j] = 0;
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}
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// Set the sum to indes 0
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data[i].calories[0] = sum;
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data[i].size = 1;
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}
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}
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// Argument parser
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char *argv_parser(int argc, char *argv[]) {
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// This program has only one argument
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if (argc != 2) {
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fprintf(stderr, "Usage: %s <filename>\n", argv[0]);
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return NULL;
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}
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// Return the argument as pos 1 (the filename)
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return argv[1];
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}
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int main(int argc, char *argv[]) {
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// The array of elves
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struct elf *arr;
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// Get the filename
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char *filename = argv_parser(argc, argv);
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// Get the number of elves in the file
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int num_of_elves = get_num_of_elves(filename);
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// Check if the operation was successful
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if (num_of_elves == -1) {
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return 1;
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}
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// Alocate the memory for the array
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arr = malloc(num_of_elves * sizeof(struct elf));
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// Load all the elve's calorias
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load_data(num_of_elves, filename, &arr);
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// Count all the calories each elf has
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count_elf_calories(&arr, num_of_elves);
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// Get 3 elves with the most calories
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int first_elf_cal = 0;
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int first_elf_idx = 0;
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int second_elf_cal = 0;
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int second_elf_idx = 0;
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int third_elf_cal = 0;
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int third_elf_idx = 0;
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for (int i = 0; i < num_of_elves; i++) {
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// If the elf has more calories than others, move the other elves down
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if (arr[i].calories[0] > first_elf_cal) {
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third_elf_cal = second_elf_cal;
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third_elf_idx = second_elf_idx;
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second_elf_cal = first_elf_cal;
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second_elf_idx = first_elf_idx;
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first_elf_cal = arr[i].calories[0];
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first_elf_idx = i;
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} else if (arr[i].calories[0] > second_elf_cal) {
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third_elf_cal = second_elf_cal;
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third_elf_idx = second_elf_idx;
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second_elf_cal = arr[i].calories[0];
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second_elf_idx = i;
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} else if (arr[i].calories[0] > third_elf_cal) {
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third_elf_cal = arr[i].calories[0];
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third_elf_idx = i;
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}
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}
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// Print out the 3 elves with the most calories
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printf("Elf %d carries the most calories at %d calories\n", first_elf_idx,
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first_elf_cal);
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printf("Elf %d carries the second most calories at %d calories\n",
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second_elf_idx, second_elf_cal);
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printf("Elf %d carries the third most calories at %d calories\n",
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third_elf_idx, third_elf_cal);
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// Print the top 3 elves with the most calories
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printf("The top 3 elves carry %d calories\n",
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first_elf_cal + second_elf_cal + third_elf_cal);
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// Free memory
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for (int i = 0; i < num_of_elves; i++) {
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free(arr[i].calories);
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}
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// Free the array
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free(arr);
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return 0;
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}
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@ -1,14 +0,0 @@
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1000
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2000
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3000
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4000
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5000
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6000
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7000
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8000
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9000
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10000
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@ -1,39 +0,0 @@
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{
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"configurations": {
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"Launch": {
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"adapter": "vscode-cpptools",
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"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
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"configuration": {
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"request": "launch",
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"program": "${workspaceRoot}/output/main",
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"args": [ "${workspaceRoot}/tests/guide.dat", "2" ],
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"cwd": "${workspaceRoot}/output",
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//"environment": [ ... ],
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"externalConsole": true,
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"MIMode": "gdb"
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}
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},
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"Attach": {
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||||
"adapter": "vscode-cpptools",
|
||||
"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
|
||||
"configuration": {
|
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"request": "attach",
|
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"program": "${workspaceRoot}/output/main",
|
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"MIMode": "gdb"
|
||||
}
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},
|
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"Launch prod": {
|
||||
"adapter": "vscode-cpptools",
|
||||
"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
|
||||
"configuration": {
|
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"request": "launch",
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"program": "${workspaceRoot}/output/main",
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"args": [ "guide.dat", "2" ],
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"cwd": "${workspaceRoot}/output",
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//"environment": [ ... ],
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"externalConsole": true,
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"MIMode": "gdb"
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}
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}
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}
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}
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91
02/Makefile
91
02/Makefile
@ -1,91 +0,0 @@
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#
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# 'make' build executable file 'main'
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# 'make clean' removes all .o and executable files
|
||||
#
|
||||
|
||||
# define the C compiler to use CC = gcc
|
||||
|
||||
# define any compile-time flags
|
||||
# CFLAGS := -std=c99 -Wall -Wextra -g -lm
|
||||
CFLAGS := -std=c99 -Wall -Wextra -g
|
||||
|
||||
# define library paths in addition to /usr/lib
|
||||
# if I wanted to include libraries not in /usr/lib I'd specify
|
||||
# their path using -Lpath, something like:
|
||||
LFLAGS =
|
||||
|
||||
# define output directory
|
||||
OUTPUT := output
|
||||
|
||||
# define source directory
|
||||
SRC := src
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||||
|
||||
# define include directory
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||||
INCLUDE := include
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||||
|
||||
# define lib directory
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||||
LIB := lib
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||||
|
||||
ifeq ($(OS),Windows_NT)
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||||
MAIN := main.exe
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||||
SOURCEDIRS := $(SRC)
|
||||
INCLUDEDIRS := $(INCLUDE)
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||||
LIBDIRS := $(LIB)
|
||||
FIXPATH = $(subst /,\,$1)
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||||
RM := del /q /f
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MD := mkdir
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else
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MAIN := main
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SOURCEDIRS := $(shell find $(SRC) -type d)
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INCLUDEDIRS := $(shell find $(INCLUDE) -type d)
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||||
LIBDIRS := $(shell find $(LIB) -type d)
|
||||
FIXPATH = $1
|
||||
RM = rm -f
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||||
MD := mkdir -p
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endif
|
||||
|
||||
# define any directories containing header files other than /usr/include
|
||||
INCLUDES := $(patsubst %,-I%, $(INCLUDEDIRS:%/=%))
|
||||
|
||||
# define the C libs
|
||||
LIBS := $(patsubst %,-L%, $(LIBDIRS:%/=%))
|
||||
|
||||
# define the C source files
|
||||
SOURCES := $(wildcard $(patsubst %,%/*.c, $(SOURCEDIRS)))
|
||||
|
||||
# define the C object files
|
||||
OBJECTS := $(SOURCES:.c=.o)
|
||||
|
||||
#
|
||||
# The following part of the makefile is generic; it can be used to
|
||||
# build any executable just by changing the definitions above and by
|
||||
# deleting dependencies appended to the file from 'make depend'
|
||||
#
|
||||
|
||||
OUTPUTMAIN := $(call FIXPATH,$(OUTPUT)/$(MAIN))
|
||||
|
||||
all: $(OUTPUT) $(MAIN)
|
||||
@echo Executing 'all' complete!
|
||||
|
||||
$(OUTPUT):
|
||||
$(MD) $(OUTPUT)
|
||||
|
||||
$(MAIN): $(OBJECTS)
|
||||
$(CC) $(INCLUDES) $(OBJECTS) $(LFLAGS) $(LIBS) -o $(OUTPUTMAIN) $(CFLAGS)
|
||||
|
||||
# this is a suffix replacement rule for building .o's from .c's
|
||||
# it uses automatic variables $<: the name of the prerequisite of
|
||||
# the rule(a .c file) and $@: the name of the target of the rule (a .o file)
|
||||
# (see the gnu make manual section about automatic variables)
|
||||
.c.o:
|
||||
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
|
||||
|
||||
.PHONY: clean
|
||||
clean:
|
||||
$(RM) $(OUTPUTMAIN)
|
||||
$(RM) $(call FIXPATH,$(OBJECTS))
|
||||
@echo Cleanup complete!
|
||||
|
||||
run: all
|
||||
./$(OUTPUTMAIN)
|
||||
@echo Executing 'run: all' complete!
|
271
02/src/main.c
271
02/src/main.c
@ -1,271 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
/* Error codes:
|
||||
* 0 - no error
|
||||
* 1 - invalid number of arguments
|
||||
* 2 - invalid file
|
||||
* 3 - invalid file format
|
||||
* 4 - invalid solution part
|
||||
*/
|
||||
|
||||
/* NOTE: info to remember:
|
||||
* The aliases for rock, paper, scissors are:
|
||||
* - A = X = rock
|
||||
* - B = Y = paper
|
||||
* - C = Z = scissors
|
||||
* ------------------------------------------
|
||||
* Scores:
|
||||
* - Shape
|
||||
* - Rock: 1
|
||||
* - Paper: 2
|
||||
* - Scissors: 3
|
||||
* - Outcome
|
||||
* - Win: 6
|
||||
* - Draw: 3
|
||||
* - Loss: 0
|
||||
*/
|
||||
|
||||
int arg_parser(int argc, char *argv[], char **file_name, int *solution_part) {
|
||||
if (argc != 3) {
|
||||
printf("Usage: %s <file> <solution_part (1/2)>\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
// Check if the file exists
|
||||
FILE *file = fopen(argv[1], "r");
|
||||
if (file == NULL) {
|
||||
printf("Error: File does not exist.\n");
|
||||
return 2;
|
||||
}
|
||||
fclose(file);
|
||||
|
||||
// Check if the solution part is a valid number
|
||||
if (atoi(argv[2]) != 1 && atoi(argv[2]) != 2) {
|
||||
printf("Error: Invalid solution part.\nValid values are [1, 2]\n");
|
||||
return 4;
|
||||
}
|
||||
|
||||
*file_name = argv[1];
|
||||
*solution_part = atoi(argv[2]);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Returns the score of the given shape
|
||||
// 1 = rock, 2 = paper, 3 = scissors
|
||||
int score_shapes(char shape) {
|
||||
switch (shape) {
|
||||
case 'A':
|
||||
case 'X':
|
||||
return 1;
|
||||
case 'B':
|
||||
case 'Y':
|
||||
return 2;
|
||||
case 'C':
|
||||
case 'Z':
|
||||
return 3;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Returns my score for the round
|
||||
*
|
||||
* Parameters:
|
||||
* - opponents_shape
|
||||
* - A = rock
|
||||
* - B = paper
|
||||
* - C = scissors
|
||||
* - my_shape
|
||||
* - X = rock
|
||||
* - Y = paper
|
||||
* - Z = scissors
|
||||
*/
|
||||
int round_score(char opponents_shape, char my_shape) {
|
||||
// Checks if the shapes are valid and get their scores
|
||||
int opponents_score = score_shapes(opponents_shape);
|
||||
int shape_score = score_shapes(my_shape);
|
||||
if (opponents_score == -1 || shape_score == -1) {
|
||||
printf("Error: Invalid shape.\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Draw
|
||||
if (opponents_shape == 'A' && my_shape == 'X') {
|
||||
return 3 + shape_score;
|
||||
} else if (opponents_shape == 'B' && my_shape == 'Y') {
|
||||
return 3 + shape_score;
|
||||
} else if (opponents_shape == 'C' && my_shape == 'Z') {
|
||||
return 3 + shape_score;
|
||||
}
|
||||
|
||||
// Rock win
|
||||
else if (my_shape == 'X' && opponents_shape == 'C') {
|
||||
return 6 + shape_score;
|
||||
}
|
||||
// Paper win
|
||||
else if (my_shape == 'Y' && opponents_shape == 'A') {
|
||||
return 6 + shape_score;
|
||||
} // Scissors win
|
||||
else if (my_shape == 'Z' && opponents_shape == 'B') {
|
||||
return 6 + shape_score;
|
||||
} else {
|
||||
return shape_score;
|
||||
}
|
||||
}
|
||||
|
||||
int score_file(char **file_name) {
|
||||
FILE *file = fopen(*file_name, "r");
|
||||
if (file == NULL) {
|
||||
printf("Error opening the file.\n");
|
||||
return -2;
|
||||
}
|
||||
|
||||
int my_score = 0;
|
||||
|
||||
// Read the file
|
||||
while (!feof(file)) {
|
||||
char opponent[1];
|
||||
char me[1];
|
||||
int res = fscanf(file, "%s %s", opponent, me);
|
||||
|
||||
if (res == EOF) {
|
||||
break;
|
||||
}
|
||||
// Check for blank line at the end of the file
|
||||
else if (res == 1 && opponent[0] == '\n') {
|
||||
continue;
|
||||
} else if (res != 2) {
|
||||
printf("Error: Bad file format.\n");
|
||||
return -3;
|
||||
}
|
||||
|
||||
my_score += round_score(*opponent, *me);
|
||||
}
|
||||
fclose(file);
|
||||
|
||||
return my_score;
|
||||
}
|
||||
|
||||
/* NOTE:
|
||||
* ------------------------------------------------------------
|
||||
* PART 2 OF THE SOLUTION
|
||||
* ------------------------------------------------------------
|
||||
*/
|
||||
|
||||
char *get_win_shape_part2(char *opponents_shape) {
|
||||
switch (*opponents_shape) {
|
||||
case 'A':
|
||||
return "B";
|
||||
case 'B':
|
||||
return "C";
|
||||
case 'C':
|
||||
return "A";
|
||||
default:
|
||||
return "0";
|
||||
}
|
||||
}
|
||||
|
||||
// Returns the shape that looses against the given shape
|
||||
//
|
||||
// Parameters:
|
||||
// - opponents_shape
|
||||
// - A = rock
|
||||
// - B = paper
|
||||
// - C = scissors
|
||||
char *get_loss_shape_part2(char *opponents_shape) {
|
||||
switch (*opponents_shape) {
|
||||
case 'A':
|
||||
return "C";
|
||||
case 'B':
|
||||
return "A";
|
||||
case 'C':
|
||||
return "B";
|
||||
default:
|
||||
return "0";
|
||||
}
|
||||
}
|
||||
|
||||
/* Returns the score for a given round
|
||||
*
|
||||
* Parameters:
|
||||
* - opponents_shape
|
||||
* - A = rock
|
||||
* - B = paper
|
||||
* - C = scissors
|
||||
* - round_result
|
||||
* - X = loss
|
||||
* - Y = draw
|
||||
* - Z = win
|
||||
*/
|
||||
int score_round_part_2(char *opponents_shape, char *round_result) {
|
||||
if (*round_result == 'X') {
|
||||
char *loss_shape = get_loss_shape_part2(opponents_shape);
|
||||
return score_shapes(*loss_shape);
|
||||
} else if (*round_result == 'Y') {
|
||||
// I have the same shape as the opponent
|
||||
return 3 + score_shapes(*opponents_shape);
|
||||
} else if (*round_result == 'Z') {
|
||||
char *win_shape = get_win_shape_part2(opponents_shape);
|
||||
return 6 + score_shapes(*win_shape);
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// score_part2
|
||||
int score_file_part2(char **file_name, int *score) {
|
||||
FILE *file = fopen(*file_name, "r");
|
||||
if (file == NULL) {
|
||||
printf("Error opening the file.\n");
|
||||
return 2;
|
||||
}
|
||||
|
||||
// int score = 0;
|
||||
|
||||
// Read the file
|
||||
while (!feof(file)) {
|
||||
char opponent;
|
||||
char round_res;
|
||||
int res = fscanf(file, "%s %s", &opponent, &round_res);
|
||||
|
||||
if (res == EOF) {
|
||||
break;
|
||||
}
|
||||
// Check for blank line at the end of the file
|
||||
else if (res == 1 && opponent == '\n') {
|
||||
continue;
|
||||
} else if (res != 2) {
|
||||
printf("Error: Bad file format.\n");
|
||||
return 3;
|
||||
}
|
||||
|
||||
*score += score_round_part_2(&opponent, &round_res);
|
||||
}
|
||||
fclose(file);
|
||||
|
||||
// return score;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
char *file_name;
|
||||
int solution_part;
|
||||
int score = 0;
|
||||
|
||||
int res = arg_parser(argc, argv, &file_name, &solution_part);
|
||||
if (res != 0) {
|
||||
return res;
|
||||
}
|
||||
if (solution_part == 1) {
|
||||
printf("My score: %d\n", score_file(&file_name));
|
||||
} else {
|
||||
int res = score_file_part2(&file_name, &score);
|
||||
if (res != 0) {
|
||||
return res;
|
||||
}
|
||||
printf("My score: %d\n", score);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,4 +0,0 @@
|
||||
A Y
|
||||
B X
|
||||
C Z
|
||||
|
@ -1,39 +0,0 @@
|
||||
{
|
||||
"configurations": {
|
||||
"Launch": {
|
||||
"adapter": "vscode-cpptools",
|
||||
"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
|
||||
"configuration": {
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/output/main",
|
||||
"args": [ "../tests/rucksacks.dat", "2" ],
|
||||
"cwd": "${workspaceRoot}/output",
|
||||
//"environment": [ ... ],
|
||||
"externalConsole": true,
|
||||
"MIMode": "gdb"
|
||||
}
|
||||
},
|
||||
"Attach": {
|
||||
"adapter": "vscode-cpptools",
|
||||
"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
|
||||
"configuration": {
|
||||
"request": "attach",
|
||||
"program": "${workspaceRoot}/output/main",
|
||||
"MIMode": "gdb"
|
||||
}
|
||||
},
|
||||
"Launch prod": {
|
||||
"adapter": "vscode-cpptools",
|
||||
"filetypes": [ "cpp", "c", "objc", "rust" ], // optional
|
||||
"configuration": {
|
||||
"request": "launch",
|
||||
"program": "${workspaceRoot}/output/main",
|
||||
"args": [ "rucksacks.dat", "2" ],
|
||||
"cwd": "${workspaceRoot}/output",
|
||||
//"environment": [ ... ],
|
||||
"externalConsole": true,
|
||||
"MIMode": "gdb"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
91
03/Makefile
91
03/Makefile
@ -1,91 +0,0 @@
|
||||
#
|
||||
# 'make' build executable file 'main'
|
||||
# 'make clean' removes all .o and executable files
|
||||
#
|
||||
|
||||
# define the C compiler to use CC = gcc
|
||||
|
||||
# define any compile-time flags
|
||||
# CFLAGS := -std=c99 -Wall -Wextra -g -lm
|
||||
CFLAGS := -std=c99 -Wall -Wextra -g
|
||||
|
||||
# define library paths in addition to /usr/lib
|
||||
# if I wanted to include libraries not in /usr/lib I'd specify
|
||||
# their path using -Lpath, something like:
|
||||
LFLAGS =
|
||||
|
||||
# define output directory
|
||||
OUTPUT := output
|
||||
|
||||
# define source directory
|
||||
SRC := src
|
||||
|
||||
# define include directory
|
||||
INCLUDE := include
|
||||
|
||||
# define lib directory
|
||||
LIB := lib
|
||||
|
||||
ifeq ($(OS),Windows_NT)
|
||||
MAIN := main.exe
|
||||
SOURCEDIRS := $(SRC)
|
||||
INCLUDEDIRS := $(INCLUDE)
|
||||
LIBDIRS := $(LIB)
|
||||
FIXPATH = $(subst /,\,$1)
|
||||
RM := del /q /f
|
||||
MD := mkdir
|
||||
else
|
||||
MAIN := main
|
||||
SOURCEDIRS := $(shell find $(SRC) -type d)
|
||||
INCLUDEDIRS := $(shell find $(INCLUDE) -type d)
|
||||
LIBDIRS := $(shell find $(LIB) -type d)
|
||||
FIXPATH = $1
|
||||
RM = rm -f
|
||||
MD := mkdir -p
|
||||
endif
|
||||
|
||||
# define any directories containing header files other than /usr/include
|
||||
INCLUDES := $(patsubst %,-I%, $(INCLUDEDIRS:%/=%))
|
||||
|
||||
# define the C libs
|
||||
LIBS := $(patsubst %,-L%, $(LIBDIRS:%/=%))
|
||||
|
||||
# define the C source files
|
||||
SOURCES := $(wildcard $(patsubst %,%/*.c, $(SOURCEDIRS)))
|
||||
|
||||
# define the C object files
|
||||
OBJECTS := $(SOURCES:.c=.o)
|
||||
|
||||
#
|
||||
# The following part of the makefile is generic; it can be used to
|
||||
# build any executable just by changing the definitions above and by
|
||||
# deleting dependencies appended to the file from 'make depend'
|
||||
#
|
||||
|
||||
OUTPUTMAIN := $(call FIXPATH,$(OUTPUT)/$(MAIN))
|
||||
|
||||
all: $(OUTPUT) $(MAIN)
|
||||
@echo Executing 'all' complete!
|
||||
|
||||
$(OUTPUT):
|
||||
$(MD) $(OUTPUT)
|
||||
|
||||
$(MAIN): $(OBJECTS)
|
||||
$(CC) $(INCLUDES) $(OBJECTS) $(LFLAGS) $(LIBS) -o $(OUTPUTMAIN) $(CFLAGS)
|
||||
|
||||
# this is a suffix replacement rule for building .o's from .c's
|
||||
# it uses automatic variables $<: the name of the prerequisite of
|
||||
# the rule(a .c file) and $@: the name of the target of the rule (a .o file)
|
||||
# (see the gnu make manual section about automatic variables)
|
||||
.c.o:
|
||||
$(CC) $(CFLAGS) $(INCLUDES) -c $< -o $@
|
||||
|
||||
.PHONY: clean
|
||||
clean:
|
||||
$(RM) $(OUTPUTMAIN)
|
||||
$(RM) $(call FIXPATH,$(OBJECTS))
|
||||
@echo Cleanup complete!
|
||||
|
||||
run: all
|
||||
./$(OUTPUTMAIN)
|
||||
@echo Executing 'run: all' complete!
|
271
03/src/main.c
271
03/src/main.c
@ -1,271 +0,0 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
/*
|
||||
* Error codes:
|
||||
* 0 - no error
|
||||
* 1 - invalid arguments
|
||||
* 2 - memory allocation error
|
||||
* 3 - invalid file
|
||||
* 4 - invalid file format
|
||||
*/
|
||||
|
||||
/*
|
||||
* Finds duplicate character in a given rucksack
|
||||
* It finds the duplicates between the first and second compartments
|
||||
* (first compartment is the first half of the rucksack, second compartment
|
||||
* is the second half of the rucksack)
|
||||
*
|
||||
* Parameters:
|
||||
* - char *str
|
||||
* - The input string
|
||||
*
|
||||
* Returns:
|
||||
* - char
|
||||
* - The duplicate character
|
||||
*/
|
||||
char find_dup_char(char *str) {
|
||||
int i, j;
|
||||
int len = strlen(str);
|
||||
char *first_compartment = (char *)malloc(len / 2);
|
||||
char *second_compartment = (char *)malloc(len / 2);
|
||||
char dup_char;
|
||||
|
||||
// Copy the first half of the rucksack to the first compartment
|
||||
// Copy the second half of the rucksack to the second compartment
|
||||
for (i = 0; i < len; i++) {
|
||||
if (i < len / 2) {
|
||||
first_compartment[i] = str[i];
|
||||
} else {
|
||||
second_compartment[i - len / 2] = str[i];
|
||||
}
|
||||
}
|
||||
|
||||
// Find the duplicate character
|
||||
for (i = 0; i < len / 2; i++) {
|
||||
for (j = 0; j < len / 2; j++) {
|
||||
if (first_compartment[i] == second_compartment[j]) {
|
||||
dup_char = first_compartment[i];
|
||||
|
||||
// Free the memory
|
||||
free(first_compartment);
|
||||
free(second_compartment);
|
||||
|
||||
return dup_char;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return '\0';
|
||||
}
|
||||
|
||||
// Returns the score for a given character
|
||||
int score_char(char c) {
|
||||
// If the character is a capital letter
|
||||
if (64 < c && c < 91) {
|
||||
return c - 38;
|
||||
}
|
||||
// If the character is a lower case letter
|
||||
else if (96 < c && c < 123) {
|
||||
return c - 96;
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
int score_file(char **filename, int *score) {
|
||||
FILE *fp = fopen(*filename, "r");
|
||||
if (fp == NULL) {
|
||||
fprintf(stderr, "Error opening file `%s!\n", *filename);
|
||||
return 3;
|
||||
}
|
||||
|
||||
// Count the number of rucksacks
|
||||
// One rucksack per line
|
||||
// Ignore the empty lines
|
||||
int num_rucksacks = 0;
|
||||
|
||||
// Get the number of rucksacks
|
||||
// Number of lines in the file (without last empty line)
|
||||
char line[300];
|
||||
|
||||
while (fgets(line, 100, fp) != NULL) {
|
||||
if (strcmp(line, "\n") != 0)
|
||||
num_rucksacks++;
|
||||
}
|
||||
rewind(fp);
|
||||
|
||||
// Alocate memory for the temporary rucksack
|
||||
char *rucksack = malloc(100 * sizeof(char));
|
||||
if (rucksack == NULL) {
|
||||
fprintf(stderr, "Error allocating memory for rucksack\n");
|
||||
return 2;
|
||||
}
|
||||
|
||||
for (int i = 0; i < num_rucksacks; i++) {
|
||||
// Get the rucksack
|
||||
int res = fscanf(fp, "%s", rucksack);
|
||||
|
||||
if (res == EOF) {
|
||||
break;
|
||||
}
|
||||
// Check for blank line at the end of the file
|
||||
else if (res == 1 && strcmp(rucksack, "\n") == 0) {
|
||||
i--;
|
||||
continue;
|
||||
} else if (res != 1) {
|
||||
printf("Error: Bad file format.\n");
|
||||
// Free the memory
|
||||
free(rucksack);
|
||||
fclose(fp);
|
||||
return 4;
|
||||
}
|
||||
|
||||
// Find the duplicate character and score it
|
||||
*score += score_char(find_dup_char(rucksack));
|
||||
}
|
||||
// Free the memory
|
||||
fclose(fp);
|
||||
free(rucksack);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* NOTE: Part 2
|
||||
* ------------------------------------------------------
|
||||
*/
|
||||
|
||||
/* Find badge character
|
||||
*
|
||||
* Parameters:
|
||||
* - char *rucksack 1
|
||||
* - char *rucksack 2
|
||||
* - char *rucksack 3
|
||||
* Returns:
|
||||
* - char
|
||||
* - The badge character
|
||||
*/
|
||||
char find_badge(char *rucksack1, char *rucksack2, char *rucksack3) {
|
||||
for (size_t i = 0; i < strlen(rucksack1); i++) {
|
||||
for (size_t j = 0; j < strlen(rucksack2); j++) {
|
||||
if (rucksack1[i] == rucksack2[j]) {
|
||||
for (size_t k = 0; k < strlen(rucksack3); k++) {
|
||||
if (rucksack1[i] == rucksack3[k]) {
|
||||
return rucksack1[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return '\0';
|
||||
}
|
||||
|
||||
/* Score badges in a file
|
||||
*
|
||||
* Parameters:
|
||||
* - char **filename
|
||||
* - The name of the file
|
||||
* - The file must have one rucksack per line
|
||||
* - 3 rucksacks are separated by a blank line
|
||||
* - int *score
|
||||
* - The score of the badges in the file
|
||||
* Returns:
|
||||
* - int
|
||||
* - Error code
|
||||
*/
|
||||
int score_badges_file(char **filename, int *score) {
|
||||
FILE *fp = fopen(*filename, "r");
|
||||
if (fp == NULL) {
|
||||
fprintf(stderr, "Error opening file `%s!\n", *filename);
|
||||
return 3;
|
||||
}
|
||||
|
||||
// Allocate memory for the rucksacks
|
||||
char *rucksack1 = malloc(100 * sizeof(char));
|
||||
char *rucksack2 = malloc(100 * sizeof(char));
|
||||
char *rucksack3 = malloc(100 * sizeof(char));
|
||||
|
||||
// Iterate over the file
|
||||
int res = fscanf(fp, "%s\n%s\n%s\n\n", rucksack1, rucksack2, rucksack3);
|
||||
|
||||
while (res != EOF) {
|
||||
if (res != 3) {
|
||||
fprintf(stderr, "Error: Bad file format.\n");
|
||||
// Free the memory
|
||||
free(rucksack1);
|
||||
free(rucksack2);
|
||||
free(rucksack3);
|
||||
fclose(fp);
|
||||
return 4;
|
||||
}
|
||||
|
||||
// Find the badge character
|
||||
char badge = find_badge(rucksack1, rucksack2, rucksack3);
|
||||
|
||||
// Score the badge
|
||||
*score += score_char(badge);
|
||||
|
||||
res = fscanf(fp, "%s\n%s\n%s\n\n", rucksack1, rucksack2, rucksack3);
|
||||
}
|
||||
|
||||
// Free the memory
|
||||
free(rucksack1);
|
||||
free(rucksack2);
|
||||
free(rucksack3);
|
||||
fclose(fp);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int arg_parser(int argc, char *argv[], char **filename, int *part) {
|
||||
if (argc != 3) {
|
||||
printf("Usage: %s <file> <part (1,2)>\n", argv[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Check if the file exists
|
||||
FILE *fp = fopen(argv[1], "r");
|
||||
if (fp == NULL) {
|
||||
fprintf(stderr, "File %s does not exist\n", argv[1]);
|
||||
return 3;
|
||||
}
|
||||
fclose(fp);
|
||||
|
||||
*filename = argv[1];
|
||||
// Check if the part is valid
|
||||
if (strcmp(argv[2], "1") != 0 && strcmp(argv[2], "2") != 0) {
|
||||
fprintf(stderr, "Invalid part number: %s\n", argv[2]);
|
||||
return 1;
|
||||
}
|
||||
*part = atoi(argv[2]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
char *filename;
|
||||
int part;
|
||||
int score = 0;
|
||||
|
||||
int res = arg_parser(argc, argv, &filename, &part);
|
||||
if (res != 0) {
|
||||
return res;
|
||||
}
|
||||
|
||||
if (part == 1) {
|
||||
res = score_file(&filename, &score);
|
||||
if (res != 0) {
|
||||
return res;
|
||||
}
|
||||
} else {
|
||||
res = score_badges_file(&filename, &score);
|
||||
if (res != 0) {
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
printf("Score: %d\n", score);
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,6 +0,0 @@
|
||||
vJrwpWtwJgWrhcsFMMfFFhFp
|
||||
jqHRNqRjqzjGDLGLrsFMfFZSrLrFZsSL
|
||||
PmmdzqPrVvPwwTWBwg
|
||||
wMqvLMZHhHMvwLHjbvcjnnSBnvTQFn
|
||||
ttgJtRGJQctTZtZT
|
||||
CrZsJsPPZsGzwwsLwLmpwMDw
|
@ -1,2 +1,6 @@
|
||||
# AdventOfCode
|
||||
This repository contains all my code I've made for [`Advent of code`](https://adventofcode.com)!
|
||||
|
||||
## Previous years
|
||||
|
||||
- [2022](https://gitea.stefka.eu/jiriks74/AdventOfCode/src/branch/2022)
|
||||
|
Loading…
x
Reference in New Issue
Block a user