diff --git a/lua/presence/init.lua b/lua/presence/init.lua index 1c3ad00..9d5ffba 100644 --- a/lua/presence/init.lua +++ b/lua/presence/init.lua @@ -51,6 +51,7 @@ -- local Presence = {} Presence.is_authorized = false +Presence.is_authorizing = false Presence.is_connected = false Presence.last_activity = {} Presence.peers = {} @@ -259,7 +260,13 @@ end function Presence:authorize(on_done) self.log:debug("Authorizing with Discord...") + -- Track authorization state to avoid race conditions + -- (Discord rejects when multiple auth requests are sent at once) + self.is_authorizing = true + self.discord:authorize(function(err, response) + self.is_authorizing = false + if err and err:find(".*already did handshake.*") then self.log:info("Already authorized with Discord") self.is_authorized = true @@ -449,16 +456,27 @@ function Presence.discord_event(on_ready) end local args = {...} - local callback = function() on_ready(self, unpack(args)) end + local callback = function() + on_ready(self, unpack(args)) + end + -- Call Discord if already connected and authorized if self.is_connected and self.is_authorized then return callback() end + -- Schedule event if currently authorizing with Discord + if self.is_authorizing then + self.log:debug("Currently authorizing with Discord, scheduling callback for later...") + return vim.schedule(callback) + end + + -- Authorize if connected but not yet authorized yet if self.is_connected and not self.is_authorized then return self:authorize(callback) end + -- Connect and authorize plugin with Discord self:connect(function() if self.is_authorized then return callback() @@ -483,7 +501,7 @@ function Presence:update_for_buffer(buffer, should_debounce) -- Otherwise set it to the current time. local relative_activity_set_at = should_debounce and self.last_activity.relative_set_at or os.time() - self.log:debug(string.format("Setting activity for %s...", buffer)) + self.log:debug(string.format("Setting activity for %s...", buffer and #buffer > 0 and buffer or "unnamed buffer")) -- Parse vim buffer local filename = self.get_filename(buffer, self.os.path_separator)